Writing
2017
Android: NXP i.MX6 on Etnaviv Update
More progress is being made in the area of i.MX6, etnaviv and Android. Read full post
Android: NXP i.MX6 Buffer Modifier Support
GPUs like those of Intel and Vivante support storing the contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform. Read full post
Android: Getting up and running on the iMX6
Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps. Read full post
Android: Changing the bootanimation
For various reasons you might want to change the Android boot animation to something other than the stock one, this is how you do it. Read full post
Android: Enabling mainline graphics
Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is. Read full post